isJupiter Research has released the results of two studies of the online dating industry.
While the online dating market in the US appears to have saturated, with the value of the market actually declining by 1% in 2005, the European market increased by 43% in 2005. That's less than in 2004, when the European online dating market increased by 80%, but there is still significant room for growth: whilst in America 20% of internet users used dating sites, only 4% in Europe did.
The author of the studies told BBC News Online that social networking and community sites like myspace "don't have the tools or the right audience" to help people find a date (Instead, he points to high subscription charges as the key barrier to users becoming members.)
Really?! So posting a photo, having a profile, joining groups and finding other users who share your interests, making friends, meeting up with other users, etc - none of that helps people find a date? Sure, it doesn't say "online dating" at the top of myspace or flickr or craigslist but the tools are there and surely people are using them.
No matter how many times we hear about a couple meeting on an online dating website, or read industry press releases telling us how normal it is to meet on one, the fact of the matter is that many still feel there is a stigma attached to online dating sites. Less so for online community and social networking sites where dating does happen but more discreetly - and it's those users who aren't quite sure about online dating, but who are at ease with sharing content and being a part of online communities, that dating sites need to attract to continue the market growth of recent years.

When giving workshops about how to start an online community, I often suggest that sites "seed" their online discussions before public launch. There's nothing wrong with doing a bit of seeding. When users arrive immediately following launch it ensures that your community is being used, that the first users have discussions to get involved in, and that users have behaviour to model their own participation upon. Opening an online community to the public without conversations is a bit like opening a new nightclub without music, design, or people - and as anyone who has ever arrived at a nightclub before anyone else, it's not exactly the way to entice people to come back. So the idea of seeding, as advocated by myself and other online community managers I know, is to invite friends, family, and other potentially interested parties to participate if they want to. That way you get users you can trust to help you start the community whilst, at the same time, not damaging your credibility with the public.





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